Ok still haven't had a chance to raid yet, but have a few heroics under my belt now. DPS on a dungeon boss is still competitive. That cannot be said for trash mobs. If single targeting trash, they die generally after 2 shots and chances of getting a kill shot or steady shot ( for Aimed shot procs) are slim at best. Multi-shot isn't as bad as I expected. The more mobs the better the DPS too (obviously).
No problems with Misdirect today, however with all the tank changes, I urge hunters to be considerate for your fellow tanks. Druid tanks are no struggling to hold more than 1 mob and I have heard that other tanks are also having threat issues. So please misdirect to your tanks when you can and single target whenever possible to make it a little easier for your tank (misdirect + multishot is a good way to get all the mobs to your tank, but single target when MD is on cooldown).
In regards to the Epic Gem transmute cooldown, well now the cooldown has actually switched back to 22 hours and no word from Blizzard if that is a bug or what's going on. I'll keep you posted should I hear something.
I missed today's raid, but a fellow hunter did go and was reporting a DPS loss of about 3k! That is alarming, and I look forward to getting a chance to confirm or improve on that. It seems that rogues were hit heavy too, at least from the recount report I saw, so at least if that is the case we hunters are not alone in low dps.
That's it for today from me, depending on new findings tomorrow, I shall inform you of these tomorrow.
Keep on hunting and continue to leave your 4.0.1 findings in the comments,