Wednesday, September 29, 2010

Best and Worst of Wrath of the Lich King - Dungeons

Time to continue with the best and worst of WotLK. Today I will discuss dungeons.

Best Dungeon

1. Culling of Stratholme
Culling of Stratholme was my favorite dungeon. The way it tied in with the lore and history of Azeroth was just amazing and I just loved seeing Stratholme before its destruction. it was just one of those dungeons where you as a player felt like you had some purpose. And with the bonus boss and mount on heroic this was also one of the most rewarding dungeons ever implemented.

2. The Oculus (version 2)
I am one of the few who loved the Oculus. Why? Because it was different. it wasn't your usual run around, kill mobs then kill the boss. No here you were riding drakes! And the place was beautiful. I certainly preferred it more after the nerfs and the additional loots were introduced, making this a very rewarding instance.



Worst Dungeon

1. Halls of Reflection
I hate this place with a passion. Why? because its difficulty changes depending on your group makeup in particular what classes were present. If you were missing hunters or rogues this was nigh on impossible because a lot of tanks struggled to generate enough threat on all the targets to keep them from whacking your heals or fellow DPSers. And then you had to go through 10 waves of that stuff. Oh and when you done with those waves, YOU GOT EVEN MORE WAVES and now THEY'RE ON A TIMER!!!!!

2. Ahn'kahet the Old Kingdom
The main boss in this instance just ruins this place. Because the same applies as it does above - the difficulty changes depending on what classes were in your group. I remember attempts with Shamans and Druids and you just couldn't down their images during Insanity. Now with top tier gear it is simple of course, but you will always remember those first few weeks.

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