Chapter 2 - Azeroth has Talent(trees)
In this chapter we will discuss the basics of talent trees, the different talents contained within them, and their effects on the hunter. We will discuss end-game (raiding) talent trees in the spec specific chapters later on in this guide.
Talent trees are the back bone of all classes. Here is where the magic happens, where the decision is made of what kind of player you want to be. A hunter has it a little easier than other classes, in the fact that no matter which specialization of the talent tree a hunter chooses, his primary role within the game usually stays the same. The only thing that changes is how the hunter goes about doing his business.
At level 10 a new player will receive a talent point. During the leveling process you will obtain more talent points until you reach a total of 41 at level 85. These talent points can then be spent in your talent tree to unlock new abilities or statistical bonuses. Be aware that once you choose a specialization you will be forced to spend at least 31 points in that particular tree before being allowed to branch out into another tree. So for the majority of the leveling process you will be stuck within one and the same talent tree.
At this point in time a new hunter may decide to simply just go online and look up the best leveling spec around, and if you are a veteran player who knows all about talent trees from other specs then sure go ahead. But if you are new to the game I suggest to spend a little time learning about talent trees yourself and let the game decide for you.